FIRST TLINGIT LANGUAGE AND GAMES APPS RELEASED
September 01, 2016
The programs include an app with more than three hundred Tlingit words, phrases and sounds and an app that teaches the Tlingit words for ocean animals and birds through interactive games, said SHI President Rosita Worl.
“We know our students are learning our Native languages in new ways, and technology plays a big role in that. This is our effort to help learners revitalize Tlingit by learning the language through their mobile devices,” said Worl, noting the institute will continue to add new content through updates.
The “Learning Tlingit” app includes sections on vocabulary, phrases and the alphabet. The vocabulary includes seventeen categories, including animals, fish, food, geography and plants. As users click on each category, a list of words is revealed and students can learn the Tlingit spellings and hear the words spoken in Tlingit. The phrases section includes categories for coming and going, feelings, introductions, learning Tlingit and meal time and the alphabet section allows students to learn how to pronounce each sound. The app also includes a searchable index and a link to language podcasts, which will be available soon.
The app features audio by fluent speakers David Katzeek (Kingeisti), the late Johnny Marks (Kooteixtée) and Marsha Hotch (Guneiwtí). It also includes audio from Tlingit language learners Linda Belarde (Satóok) and Ralph Wolfe (Góos’k’) and linguists Keri Eggleston (X’aagi Sháawu) and the late Richard Dauenhauer (Xwaayeenák). As SHI updates the app, it will grow to include audio by fluent speakers Nora Marks Dauenhauer (Keixwnéi), Fred White (Gunaak’w) and the late June Pegues (Aan Yax Saxeex) and language learner Yarrow Vaara (S’akjayéi).
The materials were compiled by SHI Education Project Coordinator Katrina Hotch. Graphic designer Cika Sparck also contributed to the project.
The “Tlingit Language Games” app includes two programs that teach the words for birds commonly seen in Southeast Alaska and ocean animals indigenous to the region. As the birds and ocean animals move around, users can touch them to see and hear the Tlingit words. The “Birds” game teaches the words for eagle, raven, owl, hawk, Steller’s jay, robin, sparrow and kingfisher. The “Ocean Animals” game teaches the words for beluga whale, blue whale, humpback whale, seal, sea lion, porpoise, killerwhale, squid, jellyfish, herring and ocean. Students must take a quiz to exit the game apps.
“We’ve released these games and other interactive tools for desktop users in the past and teachers have told us that when we offered a game that did not have a quiz, students—even young children—would complain about the absence of a test,” Worl said. “This is the magical thing about these interactive games. Students have fun learning, they retain the information and score highly on the tests—so they want to take the quizzes.”
Desktop versions of the games are available in the language resources section at www.sealaskaheritage.org. The audio was recorded by the late Tlingit speaker Johnny Marks (Kooteixtée) and the games were illustrated by SHI’s Media and Publications Director Kathy Dye.
Both apps were published by Sealaska Heritage Institute and developed by Wostmann & Associates of Juneau. They are available for download to i0S and Android devices at no cost. With the framework developed, SHI plans to produce Haida and Tsimshian versions in the future.
Editing by Mary Kauffman, SitNews
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